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3D Artist Application

3D Artist Application
Welcome to the CWAEmu 3D Artist application.
Before you start filling out this application, there are a few things you should know:

1. CWAEmu is a volunteer effort. No income or salary is provided as compensation for anyone’s involvement.

2. Models are low poly with strong silhouettes. Using more polygons is not always necessary for models. To match the art style of the game and have the game running optimally, low poly models must be used and will depend on textures for finer details.

3. Critiques and feedback are always given. You may be asked to make multiple fixes before it is used.

4. CWA's style is set in stone. When creating models, it is very important to keep the current art style in mind. We are working on a game based off of an existing design that the original art team left behind.
As a 3D Artist for CWAEmu, you will be working with the rest of the development team to create models and animations that are to be implemented in game for both events and permanent content. Other tasks may involve UV mapping and manipulating existing models.

We are searching for 3D artists who are proficient with Autodesk Maya or Blender and have experience with creating great looking models on a “budget” amount of polygons to keep peak performance.

Position Requirements:
● Must be at least 13 years of age
● Basic understanding and access to Autodesk Maya or Blender.
● Ability to make strong silhouettes while using a minimal amount of polygons.
● Know how to UV map effectively and optimally.
● Have ability to apply textures onto models.
● Must be the primary owner of the computer used for sharing confidential files.
● Proficient in time management for both communication and artwork.

Resume Requirements
The application begins below. Copy & Paste the questions with your answers in a resume format here

About You:
● Is English your first language?
● Are you comfortable with using voice chat?
● Can you tell us a bit about yourself?
● Have you worked in a team environment before?
● If so, how would you describe your experience on that team?
● ​What can you bring to the table as a 3D Artist?

Artistic Experience:
● Do you have any previous experience in the position you're applying for?
● Would you consider yourself as a beginner, intermediate, or as an expert when it comes to artistic    experience?
● How familiar are you with Autodesk Maya and/or Blender?
● What 3D application software do you have access to, and which one are you most comfortable using?
● Do you have experience with low-poly modeling?
● Can you model clean, hi-poly models without any tris, ngons, or poles in the mesh?
● Do you have experience with CWAEmu’s game engine, Unity3D?
● Are there any other art positions you are interested in other than the one you have applied for? If so, list all that    apply.

● What timezone are you in?
● When are you usually available at your computer?
● How much time can you commit to your job per week?
This application also contains a required challenge to be submitted with it.
Submit the result with answers to above questions.

Required Challenge:
Select one object of each type (Gear and Decoration) below and create a low poly model. Textures are not required, but colors would be appreciated.

Gear: DC15A, Phase 1 Clone Helmet, Simple Jedi Robes

Decorations: Small Coruscant Workbench, Felucian Flower, Kashyyyk Tanned Hide Chair

Extra Details:
● Must provide a front, side and ¾ view of each model.
● Must provide a regular shot and a wireframe shot of each model.
● Following extensions are accepted; JPG, PNG

Additionally, please provide other examples of your work with a link to your portfolio, Deviantart, or any other host that you use for presenting your artwork online to viewers. If you don’t use a website host, please attach your digital artwork to the form as .jpg or .png image files. You must include at least three pieces of your best work.
This emulator project is not affiliated with nor endorsed by Daybreak Games, Lucasfilm Entertainment, Electronic Arts or The Walt Disney Company.
From this point forward you do not hold Disney, it's affiliates/subsidiaries or CWAEmu liable for damages or loss that may occur.
We don't have advertisements, micro-transactions or anything else that would allow revenue.
All original assets (3d models, music, sound, etc.) were made by DayBreak with the help of Lucasfilm.
We do not accept any monetary donations, all expenses are payed from our own pockets.