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Character Rigger Application

Character Rigger Application
Welcome to the CWAEmu Character Rigger application.
Before you start filling out this application, there are a few things you should know:

1. CWAEmu is a volunteer effort. No income or salary is provided as compensation for anyone’s involvement.

2. A Character Rigger’s role is to create rigs that can easily be used by others. Your work will build the foundation     for animators that brings characters, props, and environments to life.

3. Rigs should be optimized for minimal joint usage in-engine, yet highly expressive. Using more joints is not     always necessary for actors. To match the art style of the game and have the game running optimally, keep     your joint count low, and build tools around them to bring more complexity to the controls.

4. Critiques and feedback are always given. You may be asked to make multiple fixes before it is used.

5. When creating rigs, it is very important to keep the current art style in mind. We are working on a game based     off of an existing design that the original art team left behind.
As a Character Rigger for CWAEmu, you will be working with the rest of the development team to create skeletons, apply skinning, and build systems that will allow you and the team to implement content for both events and permanent expansions. Other tasks may manipulating existing models and skeletons, and creating animation.

We are searching for Character Riggers who are proficient with Autodesk Maya or Blender and have experience with creating robust character rigs on a “budget” amount of joints to keep peak performance.

Position Requirements:
● Must be at least 13 years of age
● Basic understanding and access to Autodesk Maya or Blender.
● Ability to create flexible rigs while using a minimal amount of joints ingame.
● Comfortable incorporating inverse kinematics, space switching.
● Must be the primary owner of the computer used for sharing confidential files.
● Proficient in time management for both communication and rigging.

Resume Requirements
Take your time to fill out the form and provide clear, detailed answers when possible.

This emulator project is not affiliated with nor endorsed by Daybreak Games, Lucasfilm Entertainment, Electronic Arts or The Walt Disney Company.
From this point forward you do not hold Disney, it's affiliates/subsidiaries or CWAEmu liable for damages or loss that may occur.
We don't have advertisements, micro-transactions or anything else that would allow revenue.
All original assets (3d models, music, sound, etc.) were made by DayBreak with the help of Lucasfilm.
We do not accept any monetary donations, all expenses are payed from our own pockets.